Rotating item shop
/dailyshop (alias /itemshop) shows a new set of items every day, picked from your item pool. The pick is saved in the database, so restarts never change it.
Preset files
| File | What it controls |
|---|---|
daily-presets/fortnite/shop.yml | Timing, rarities, pages, sections, navigation, reroll, lore and the confirm screen. |
daily-presets/fortnite/items.yml | The item pool. Add as many items as you like. |
Switch presets with preset: fortnite under daily-shop: in config.yml. Extra plug-and-play presets are plain YAML folders: drop them into daily-presets/.
Rotation timing
| Key | Meaning |
|---|---|
interval-hours: 24 under rotation: in fortnite-shop.yml | 24 = daily, 12 = twice a day, 168 = weekly. |
reset-time: "00:00" under rotation: in fortnite-shop.yml | Local refresh time, 24h clock, e.g. "00:00". |
timezone: "server" under rotation: in fortnite-shop.yml | server or a timezone such as Europe/London. Daylight saving changes are handled. |
seed: "" under rotation: in fortnite-shop.yml | Leave empty to use this server's random seed. Set the same seed on several servers to show the same items without MySQL. |
Rarities
Each rarity has a weight (how often it is picked), a display name and a glass pane color used for the frame around its items. Sections choose which rarities they draw from.
Pages and sections
Pages work like the Fortnite item shop. Each page under pages: has a title, display-only decorations and sections. A section lists its rarities, an optional random discount, and its slots with optional frame slots. Section names must be unique across pages, and an item never appears twice in one rotation.
| Default page | Sections |
|---|---|
| 1 · Item shop | 2 featured items (epic / legendary) and 7 daily items (common to rare) |
| 2 · Special offers | 3 special offers (rare to legendary) and 7 more daily items (common / uncommon) |
Arrows at slots 45 and 53 switch pages (set them under navigation:). /dailyshop 2 opens page 2 directly. %page% and %pages% work in titles, labels and arrows.
Item pool
| Key | Meaning |
|---|---|
rarity | One of the rarities in shop.yml. |
weight | How likely this item is within its rarity (default 1). |
price / currency | Price per purchase, money or shards. |
stock | Total sold per rotation across all players. 0 = unlimited. |
player-limit | How many one player can buy per rotation. 0 = unlimited. |
discountable | Allow random discounts on this item (default true). |
material, amount, name, lore, enchantments, spawner, commands, give-item | Same as in the classic shop. Items can give the item, run a command, or both: see item, command or both. |
Rerolls
/dailyshop reroll(permissionstorefront.dailyshop.admin) replaces the current items for everyone.- Personal paid reroll: set
enabled: trueunderreroll:infortnite-shop.ymlin shop.yml. A player pays (500 shards by default) for their own new set of items until the next refresh.max-per-rotationlimits how often. Needsstorefront.dailyshop.reroll(everyone by default). - Stock stays shared after a personal reroll, and per-player limits still count.
Announcements
Under announce: inside daily-shop: in config.yml: broadcast: true sends a chat message when new items arrive, and webhook-url posts the new items to a Discord channel. The webhook URL is never logged.
/dailyshop reroll after editing items.yml and running /storefront reload to apply changes right away.